Projects with context, constraints, and outcomes.
A browser-based 2D top-down prototype for a larger 3D space exploration game built around unguided environmental problem-solving, ship upgrades, and resource recovery.
3/8/2026
Make group decisions easier with interest matches.
2/15/2026
A local-first capture and review system for TODOs/notes across dev tools, with Rivet Core as the desktop hub.
2/6/2026
A Windows color workflow app built to keep Unity and Adobe assets visually aligned without manual copy-paste churn.